Midtown Madness 2 is a 2000 open world racing video game for Microsoft Windows. It is the sequel to 1999's Midtown Madness, developed by Angel Studios and published by Microsoft. Unlike its predecessor, which is entirely set in Chicago, it features two open worlds in which to race, fictional representations of San Francisco, California and London, England. Players can choose from a variety of American and British vehicles including sports cars, buses and taxi cabs. The game has various modes of multiplayer connectivity, and included support for the now defunct MSN Gaming Zone. A sequel Midtown Madness 3 was released for Xbox in 2003.
Midtown Madness 2 received generally favorable reviews, and holds a score of 78 out of 100 at gaming aggregator Metacritic. Reviewers praised gameplay in both single and multiplayer scenarios, particularly the returning Cops 'n Robbers mode in multiplayer, and the new Crash Course mode in single player. They were more critical of the game's graphics, with some reviewers feeling they were dated, and of the game's occasion latency issues online.
Midtown Madness 2 Game
The game features a range of vehicles that can be driven around London and San Francisco. There are Blitz, Checkpoint, Circuit, and Cruise modes, which are all derived from the original Midtown Madness game. Winning Blitz, Checkpoint and Circuit races allows the player to access unlockables, and the Cruise mode lets the player roam freely around the two open world recreations of London and San Francisco.[2] A Crash Course can be completed in each of the cities. The Cab Driving School in London follows an extremist view of a London cab driver, where a player must complete objectives in a London cab. The Stunt Driver course in San Francisco allows the player to gain experience in stunt driving for a Hollywood movie, using the Ford Mustang Fastback.[3]
Players can change the visual appearance of the game before starting a race, such as the weather and time of day. Additionally, the frequency of how many cops spawn around the city can be modified, along with the amount of traffic and pedestrians. In Cruise Mode, this can change where the player starts off. Every race or cruise begins with a commentator introducing the course. These commentators would also be heard at the end of a race saying something that depends on the player's position upon finishing.[2] The commentators would be different for each race, and they are different for each of the two cities. The commentators can be turned off. One of the game's most entertaining aspects is its humor; for example, the new age retro hippie in San Francisco singing an out-of-tune variation of the John Lennon song "Give Peace a Chance". In most races and Cruise mode, people in cars and pedestrians can yell comments at players in different languages.[3]
Midtown Madness 2 was developed by Angel Studios, who developed its successor, Midtown Madness. It was shown at Electronics Entertainment Expo (E3) 2000.[5] A beta test was conducted for an undisclosed amount of time which began on July 7, 2000. Beta discs of the game were sent to participants, and they also went on to receive a full copy of the game upon release.[6] Microsoft announced that the game had gone gold on September 14, 2000. It was released September 21, 2000 in North America and October 6, 2000 in Europe.[7]
In a July 2000 interview with IGN, Jay Panek, Producer on Midtown Madness 2, detailed the larger scale of the game. The team wanted to include two very different locales for players to enjoy. San Francisco was chosen for its hills and American-styled grid layout of streets, while London provided many technical turns and occasional narrow roads. Panek described their environments as "caricatures of the cities" rather than map-accurate representations.[8] Famous landmarks can be found in both cities, but each environment is scaled down and simplified. For example, San Francisco features Golden Gate Park and the Golden Gate Bridge itself. The number of races also was greatly increased over its predecessor. Midtown Madness has 64 races, while Midtown Madness 2 has 180.[8]
Microsoft handled licensing for vehicles, including the ability for them to be damaged. British vehicles are prominently featured in the game, including a double-decker bus and offerings from Mini Cooper and Aston Martin. Both British and American vehicles can be driven at both locations.[8] Dan Greenawalt, who would go on to found the Microsoft-owned Forza Motorsport developer Turn 10 Studios, was a tester on the game. In addition to testing he was tasked with tuning vehicle physics. Of his time with the Angel Studios team Greenawalt said "I loved the guys there. [...] I learnt incredibly valuable experiences on that title."[9]
Midtown Madness 2 received "generally favorable reviews" according to the review aggregation website Metacritic.[10] Samuel Bass of NextGen said, "Arcade-style racing at its finest, Midtown Madness 2 deserves a spot in the collection of any true adrenaline junkie."[22] The game won the award for "Racing Game of 2000" in Readers' Choice, but was a runner-up in Editors' Choice at IGN's Best of 2000 Awards.[24]
Opinions were polarized on the game's graphics, with some reviews citing them as dated. The reviewer from Edge stated that the "civilian vehicles are little more than coloured blocks on wheels."[15] Samuel Bass of NextGen also felt the graphics were poor, calling them "frighteningly similar" to the game's predecessor.[22] GamePro's Brian Wright conceded that the ambient traffic vehicles were not detailed, and that building textures were blurry. In contrast he praised the playable vehicles and noted their reflected surfaces and damage models as high points.[18] The vehicle models were categorized as "quite accurate" by Chris Couper of Allgame, and went on to add that it was "the sort of detail that impresses before the racing even begins".[11]
Gameplay was generally given high marks across reviews, particularly the game's new Crash Course mode. Eurogamer's Tom Bramwell stated they were " tough, feverish challenges which while short-lived stack up and provide infuriatingly addictive gameplay."[16] Brian Wright of GamePro compared them to Gran Turismo's license tests. He noted that the challenges range from easy to very difficult, but that all were enjoyable.[18] GameSpot's Stephen Poole found them exciting, but noted that they don't provide the same level of thrill as the core races.[4]
Midtown Madness 2 reviewers were mostly favorable towards the game's multiplayer, but criticized the gameplay when latency (lag) was in play. The reviewer from IGN enjoyed the chaotic nature of online play with the statement "fishtailing is king".[21] The reviewer from Edge call the online play a "boon and significant improvement" over Midtown Madness.[15] In speaking of the moments of lag in online mulitplayer, Eurogamer's Tom Bramwell called it "intolerable for people used to a steady, smooth gaming experience."[16] The high pings that cause lag were also a concern for GameSpot's Stephen Poole.[4] Sal Accardo of GameSpy lauded the multiplayer. He stated that there were "few other experiences like this in gaming today. You haven't truly played a racing game until you've driven a double-decker bus straight down Lombard Street; it's just damned FUN."[20]
A big change over the predecessor are two "training" modes which, in fact, serve as story modes for the game; in one you play as a London cabbie learning the ropes, the roundabouts, and all the tricks as you blow through virtual London, while the other you are a stunt driver for action movies.
We may have multiple downloads for few games when different versions are available.Also, we try to upload manuals and extra documentation when possible. If you have additional files to contribute or have the game in another language, please contact us!
All specific quotes for the 1959 Cadillac Eldorado are found in the mm2core.ar file of the Midtown Madness 2 game, but they are unused as the vehicle was cut from final development stages of the game. However, they can still be enabled by modding the game (only if this car is installed as a separate add-on).
These are all the general, non-specific quotes for when the player earns a vehicle, custom paint job, or a next set of races. The player should note that the race unlocking lines are not heard in-game.
Welcome to the Midtown Madness 2 Wiki - home to all knowledge about the classic open-world arcade racing game, Midtown Madness 2, that has attracted such a huge fan-community that many still play and develop mods for the game today, It's game engine is the Angel Studios Engine including Midtown Madness 1, Midnight Club:Street Racing and the fifth game of Midnight Club series which is a fangame called Midnight Club: Street Racing Remake Edition.
In the game, the cab is most memorable as the default vehicle for the East End Cab Company School Of Driving, where the player performs several insane stunts as a surreal form of the classic cab driver.
Since the game cannot be played alone (the gold hovers above the road, higher than your car when only one player is present), it has a very different set of rules and parameters to other game modes in MM2.
Midtown Madness was truly the epitome of class within the driving genre for last year. Far more than the transient glare I thought it was when I first played it, it took some weeks before I removed the CD from the drive tray and played something else. Yet for some reason I find myself looking upon its sequel disparagingly. After all, the concept of racing around a city with so-called "absolute freedom" is now nothing to get particularly excited about. Far from providing denouement, Midtown 2 is dispassionate on the whole, but momentarily fulfilling. Is it a worthy sequel to Midtown Madness? And moreover, is it worthy of you 30? On balance I'd say yes, you should buy this game. After so many serious driving titles in the offing and on our plates already this year, a bit of town-hopping furore is precisely what's needed! Unfortunately Midtown 2 isn't going to light your fire quite like its predecessor did. In terms of sheer excitement and intensity it will; every bump and turn is enough to get your juices flowing, but sadly there was never going to be anything that could be done to equal the impact of Midtown, so instead of reinventing the wheel, Microsoft and Angel Studios have chosen to reinvigorate it, with two new locations and a whole host of new challenges. But thankfully, by retaining its feel and composure, this sequel does enough to keep even the most diehard fan happy. 2ff7e9595c
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